Hey my name's Michael. I live in North Texas and got into making music with LSDJ in late 2007. Music is pretty much all I do. I play in a band called Automorrow, and also make some music on my own time.
If you'd like to hear my band you can visit our MySpace;
www.automorrowmusic.com
...And if you'd like to hear some of my music that isn't quite chip enough for this outlet;
www.myspace.com/michaeldufault
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Member
| Registered: |
03/20/08 |
| Name: |
Michael |
| Location: |
DFW, Texas |
| Website |
| Comments Given: |
27 |
| Forum Posts: |
194 |
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Recent Comments Given
mdos : I had it scribbled down somewhere... I believe the value on the crystal was 2 point something. I remember that it was not the half-value of the dmg, because that was my initial thought.
on Super Game Boy 1 & 2 Circuit Comparison at Sep 25th 2008, 12:27 PM
mdos : Its definitely worth it. The mod gets the sound directly from the cartridge, which is pretty much a DMG's circuit inside an SNES cartridge. Otherwise, that sound gets run through the SNES, and then out of the SNES to RCA... just more places for the signal to get affected negatively. I haven't done any critical test recordings but from my ear, I'd say modded, it sounds the same if not VERY close to a prosound DMG.
on Super Game Boy 1 & 2 Circuit Comparison at Sep 25th 2008, 11:24 AM
mdos : Yeah. I took mine out and put it back in once or twice before I got it as saturated as I wanted. The next time I do it I'll probably set a timer so I can get a better estimate of how long to take each time. I think that's the green I was looking at. I'd like to see if when you're satisfied with it :P.
on Super Rare Orange "Play it Loud" DMG at Sep 24th 2008, 05:52 PM
mdos : Awesome, which green did you use? I thought about trying the olive one, I forgot what the actual name was. I was trying to get cool colors, namely colors that DMG's aren't already available in. I've got an idea for a really cool one I'll probably try soon. Post yours, I'd like to see it!
on Super Rare Orange "Play it Loud" DMG at Sep 24th 2008, 05:34 PM
mdos : No problem, let me know what you turn up!
on Super Game Boy 1 & 2 Circuit Comparison at Sep 24th 2008, 04:22 PM
mdos : @ disgustizoid: The problem is, I usually get attached and want to keep them :P. That and I feel bad for price gouging like that. If I can do a couple more, I might part with one or two, and just set a fair reserve, who knows :P
@ Jump! Press Start: Yeah, it sure beats sticky, uneven, and thick looking spray paint!
on Super Rare Orange "Play it Loud" DMG at Sep 24th 2008, 11:14 AM
Recent Comments Received
Frostedtreeandsnowyfloor2 : If you make some I think you can sell em easily... cause I want one and everybody wants! I don't know how much it would be but it's awesome and i NEED ONE!!!
on Super Rare Orange "Play it Loud" DMG at Nov 5th 2008, 01:56 PM
nensondubois : There are extra borders, Some games have enhancements only for Super Game Boy 2 (Tetris DX), Different credits song and a link cable. I own one but I can't fit it into my NTSC SNES. :(
on Super Game Boy 2 at Nov 1st 2008, 09:47 AM
nensondubois : The crystals are for the Game Link cable function.
on Super Game Boy 1 & 2 Circuit Comparison at Nov 1st 2008, 09:45 AM
nensondubois : If only I could Speed up the game too.
on Super Game Boy Commander at Nov 1st 2008, 09:42 AM
xero : sexy circuits. thanx fer the super pr0n!
on Super Game Boy 1 & 2 Circuit Comparison at Sep 26th 2008, 05:48 AM
mdos : I had it scribbled down somewhere... I believe the value on the crystal was 2 point something. I remember that it was not the half-value of the dmg, because that was my initial thought.
on Super Game Boy 1 & 2 Circuit Comparison at Sep 25th 2008, 12:27 PM
BleepBloop : What is the value on the chip in the center on the Super Gameboy 2. Also what is the value on the crystal?
on Super Game Boy 1 & 2 Circuit Comparison at Sep 25th 2008, 12:22 PM
mdos : Its definitely worth it. The mod gets the sound directly from the cartridge, which is pretty much a DMG's circuit inside an SNES cartridge. Otherwise, that sound gets run through the SNES, and then out of the SNES to RCA... just more places for the signal to get affected negatively. I haven't done any critical test recordings but from my ear, I'd say modded, it sounds the same if not VERY close to a prosound DMG.
on Super Game Boy 1 & 2 Circuit Comparison at Sep 25th 2008, 11:24 AM
wedanced : very interesting. i was wondering if it might be possible to ask for you to post a sound comparisons of the promoded sgbs? a simple and short before and after would be great!!! i have been thinking about doing this mod for recording but i am not sure if it would be worth it.
on Super Game Boy 1 & 2 Circuit Comparison at Sep 25th 2008, 10:36 AM
disgustizoid : Wow, I can imagine how fun that would be to make.
on Conroy (Originally by CAKE) at Sep 24th 2008, 07:48 PM